After the release of Omega Crisis I’ve been busy with the house moving, it’s drained my time and energy.
More bad news to come, my car radiator blew up last Friday after I got out of highway on the way home, but thanks God I’m alright.
I think we need one more team in our in-house studio, so I decided to [...]
Posts Tagged ‘project’
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Just a quick update on the project, 1 of 3 mugshot on the game.
Meet Rochette, our protagonist. She’s a female merchant with personality fitting of her profession. She’s a student of Economics with high aspiration and meticulous attitude.
Character concept originally by Fandrey and thanks to Raide for this wonderful refine, stay tuned for the update [...]
My last project with the mabes team is now on beta. We spent almost 5 months(got another project in the middle of this) for this game, it’s called ‘Omega Crisis’.
It’s a tower defense type game, combine with shooter and a bit of RTS.
The part that I take in this project is level editor, project leader [...]